No backports are being made to the experimental version of the hierarchy V2 feature
Hierarchy v2 is a series of modules that aim at replacing the Scene Hierarchy window with a more scalable and extensible implementation.
Steps to reproduce:
Create a new Unity project using the Universal 3D template
Make sure Hierarchy V2 is enabled
Create a new Scene (Assets > Create > Scene > Scene)
Drag the Scene to the Hierarchy V2 window
Right click the Scene and select "Unload Scene"
Double click the unloaded Scene
Observe the Console window
Actual results: "ArgumentException: SceneManager.SetActiveScene failed; scene 'New Scene' is not loaded and therefore cannot be set active" error is thrown
Expected results: No errors are thrown
Reproducible with versions: 6000.3.0f1, 6000.4.0b1, 6000.5.0a3
Can’t test with versions: 6000.0.64f1, 6000.2.15f1 (due to no Hierarchy V2)
Tested on (OS): MacOS M1 Silicon Tahoe 26.0.1
Notes:
Does not reproduce with the old Hierarchy window
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