Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Import the provided "InspectorExample.cs" script
- Drag and drop the Main Camera from the Hierarchy into the Project to create a Prefab
- Select the Prefab in the Project window
- Add the "InspectorExample.cs" script at the bottom of the Inspector window
- Input "60" into the Items list to create 60 elements and expand the Items foldout
- Toggle one of the Booleans at the bottom of the script
- Observe the Inspector window
Actual results: The Inspector scrollbar resets to the middle
Expected results: The scrollbar remains the same
Reproducible with versions: 6000.0.0f1, 6000.0.76f1, 6000.3.16f1, 6000.4.9f1, 6000.5.0b10, 6000.6.0a6
Tested on (OS): MacOS Silicon Tahoe 26.3
Notes:
- For 6000.5 and below, there is an additional required step after step 7, click somewhere to the bottom right of the "Add component" button