Steps to reproduce:
- Create a new 3D Unity project
- In the Hierarchy, create a Terrain GameObject via 3D Object > Terrain
- Select the Terrain GameObject
- In the Scene View, observe the Terrain Tools overlay labels
Actual results: Overlay labels include unnecessary prefixes, such as:
*SH*Set Height Settings
*PH*Paint Holes Settings
Expected results: Labels should be clean and user-friendly, without technical or internal prefixes (e.g., just Set Height Settings, Paint Holes Settings)
Reproducible with versions: 6000.1.3f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Not reproducible with versions: 6000.0.54f1, 6000.1.2f1
Can’t test with versions: 2021.3.45f1, 2022.3.62f1 (overlay not present)
Tested on (OS): macOS 15.6 M4