How to reproduce:
1. Open the attached “IN-129968” project
2. Open the “TestScene”
3. Select any child of the "Beatmap - Superpower" GameObject in Hierarchy
4. In the inspector expand “Hit Objects” and start expanding the elements
5. Under expanded elements look at the “Interaction Type”
Actual result: “Interaction Type” on some elements is “None” and it goes back to “Default” when reselecting the GameObject
Expected result: All elements show their actual "Interaction Type" without the need to reselect the GameObject
Reproducible in: 2023.3.0b10, 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4
Could not test with: 2023.1.0a1, 2023.3.0b9 (multiple script and package errors)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- This issue doesn’t reproduce on every element, you might need to open a few elements before you can see it
- Issue reproduces when you reopen the Project