Steps to reproduce:
- set hide flags on node in runtime by:
- void Start() { gameObject.hideFlags = HideFlags.HideInHierarchy; }
- search hidden node
Expected: hidden node should not be searchable and editable
and ongoing slack conversation
Reproducible with versions: 6.3 and up
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): mac/windows
Notes: