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Thank you for reporting a bug to Unity. We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken. We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate. For additional context; we tried all sorts of sequences to try and get this to reproduce. We are looking at reworking the preview system so we will try and keep an eye out for this issue and see if we can't identify a root cause in the future. As an independent issue though, we can't seem to reproduce the issue.
Steps to reproduce:
Actual results: The Main Preview window appears frozen and the Mesh does not move when trying to drag/rotate it
Expected results: The Mesh in the Main Preview can be dragged/rotated and continues to move smoothly after refocusing the Editor
Reproducible with versions: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1
Not reproducible with versions: 6000.5.0a9, 6000.6.0a1
Tested on (OS): Windows 11
Notes:
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