Steps to reproduce:
- Download attached project and open in Unity.
- Open the Rendering Debugger: Window >> Analysis >> Rendering Debugger.
- Go to Rendering section.
- Change the Map Overlays to Depth.
- Enter the Playmode.
Observe: The Rendering Debugger window will reset.
Actual results: Rendering Debugger resets when entering the Playmode.
Expected results: Rendering Debugger should not reset when entering the Playmode.
Reproducible with versions: 6000.5.0a7, 6000.5.0b8, 6000.6.0a7
Not reproducible with versions: 6000.4.7f1, 6000.5.0a6
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS Tahoe: 26.1
Notes:
- Rendering Debugger window also resets when exiting Playmode.