Steps to reproduce:
- Import "list count.unitypackage"
- Open the graph
- Select the variable from the blackboard
- Change it to a list in the inspector
- Click the plus icon in the inspector to add an element
Actual results: the count says 0
Expected results: the count says 1
Reproducible with versions: 6000.6.0a6
Not reproducible with versions: 6000.0.76f1, 6000.3.17f1, 6000.4.10f1, 6000.5.0b11, 6000.6.0a5
Tested on (OS): Windows 11 Pro (25H2), macOS Tahoe 26.3.1
Notes:
- These are specific steps that are sure to reproduce this issue, but there's a lot of other ways to break the TextField. It's not being updated correctly in a majority of scenarios.
- The issue can also be observed on UI Builder, Rendering Debugger, various search fields, Shadergraphs, etc.