Unity Issue Tracker - Box selection in Scene View doesn't select 3D objects when GPU Resident Drawer setting is set to Instanced Drawing
Fixed
UUM-90229
Box selection in Scene View doesn't select 3D objects when GPU Resident Drawer setting is set to Instanced Drawing
Unity: Graphics Optimization Systems
Fixed
6.1.X
6.0.X
Fixed rectangular selection in Scene View where objects weren't selected if they where rendered through the GPU Resident Drawer.
Fixed rectangular selection in Scene View where objects weren't selected if they where rendered through the GPU Resident Drawer.
Steps to reproduce:
1. Open the attached “BoxSelectGPURD.zip” project
2. Open the “SampleScene”
3. In Project Settings → Graphics, Make sure the “BatchRenderedGroup Variants” is set to “Keep All”
4. Open the file “Assets/Settings/PC_RPAsset” in the Inspector Window
5. In the Rendering tab, make sure GPU Rendering Drawer is set to Instanced Drawing
6. Go to the Scene View and try to select all the objects in the scene while drawing a box with the mouse
7. Observe the selected objects
Expected result: All objects that were in the selection box are selected
Actual result: All objects except the “Cube” are selected