Unity Issue Tracker - UI Toolkit Debugger window selection changes when the selected window is undocked/docked in a different position for the first time on a new project
Closed
UUM-115765
UI Toolkit Debugger window selection changes when the selected window is undocked/docked in a different position for the first time on a new project
Unity: UI Toolkit Dev Tools
Won't Fix
6.4.X
6.3.X
6000.3.0a5 onwards
6.2.X
6000.2.3f1 onwards
6.0.X
6000.0.57f1 onwards
This bug only affects a debug tool and does not prevent it from being usable in any significant way. As such, for stability reasons, we are not backporting fixes to this bug, or other minor or less critical bugs in general, to 6000.0.
Steps to reproduce:
Create a new Unity project using the Universal 3D template
Click the burger icon in the Hierarchy window and select UI Toolkit Debugger
Dock the UI Toolkit Debugger window
Press the "Pick Element" button in the UI Toolkit Debugger window and select the Hierarchy window
Undock/dock in a different position the Hierarchy window
Observe the UI Toolkit Debugger window
Actual results: The selected window changes in the UI Toolkit Debugger
Expected results: The selected window remains the same in the UI Toolkit Debugger
Reproducible with versions: 6000.0.57f1, 6000.2.3f1, 6000.3.0a5, 6000.3.0a6
Can’t test with versions: 6000.0.56f1, 6000.2.2f1, 6000.3.0a4 (due to different behavior ([Internal link]))
Tested on (OS): macOS Silicon Sequoia 15.6
Notes:
Reproduces only first time on a new project, stops reproducing after first reproduction
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Have a workaround or additional info about this issue?