Steps to reproduce:
- Create a URP 3D Project
- Change Graphics API to DirectX11 in Player Project Settings
- Create a Cube GameObject in the Hierarchy
- Make Game View and Scene View visible in the Editor
- Drag the Cube around in Scene View on the horizontal axis for 4-6 minutes while observing Game View
Actual results: The Cube produces visual artifacts when dragged in Scene View after a while, this will reproduce more easily after it first happens
Expected results: No visual artifacting happens when dragging models in Scene View
Reproducible with versions: 2023.2.0b4, 2023.2.22f1, 6000.0.71f1, 6000.3.11f1, 6000.5.0a9, 6000.6.0a1
Not reproducible with versions: 2023.2.0b3
Reproduced on (OS): Windows 11, Arm, Snapdragon X Elite - X1E80100 - Qualcomm Oryon CPU, Qualcomm Adreno X1-85 GPU
Did not reproduce on: Windows 11 x64
Notes:
- On 2023.2.9f1 Artifacting seems to be colored the same as the model
- On 2023.2.10f1 Artifacting is black
- On 6000.6.0a1 Artifacting is colored blue
- Does not reproduce on DX12
- Does not reproduce on HDRP
- Having a second Editor open makes reproduction easier