Steps to reproduce:
- Open attached project.
- Select Editor + 2 Clients in the dropdown next to the play button
- Use the same dropdown to open the Play Mode Status Window
- In the Play Mode Status window set both players’ Running Mode to Manual Control{}
- Click Activate for both players and wait for them to deploy (Running with green icon)
- Click the Play button in the main editor
- Observe that the text changes every second on all three players.
- Click the Stop button in the main editor
- Cycle in and out of play mode using the play/stop button and observe behavior in the Player 2 and Player 3 windows. You should notice that the text does not update in those players on some runs.
The text is being set very simply via Scripts/LocalizeStringEventBugRepro.cs.
Actual results: "New Text" is displayed and never updates
Expected results: The test changes to the localized values
Reproducible with versions: 60003.8f1, 1.5.11
Not reproducible with versions:
Can’t test with versions:
Tested on (OS): Windows
Notes: