Reproduction steps:
1. Open the attached "IN-140052_Repro" project
2. Open scene "OutdoorsScene"
3. Enter Play mode
Expected result: The Editor enters Play mode and the methods run as expected
Actual result: The Editor crashes
Reproducible with: 2023.3.0b5, 6000.0.74f1, 6000.3.14f1, 6000.4.5f1, 6000.5.0b6, 6000.6.0a4
Not reproducible with: 2023.3.0b4
Oldest version checked for regression: 2023.1.0a1
Reproducible on: Windows 10 (User), Windows 11
Not reproducible on: No other environment tested
First few lines of stacktrace:
0x00007FFEF77C3C8A (Unity) GfxDeviceClient::AllocateBufferInternal
0x00007FFEF774373F (Unity) GfxDevice::GetProceduralQuadIndexBuffer
0x00007FFEF79A6710 (Unity) DrawUtil::DrawProcedural
0x00007FFEF79A738F (Unity) DrawUtil::DrawProceduralWithVertexBuffers
0x00007FFEF79A72BA (Unity) DrawUtil::DrawProceduralRawFromNodeQueue
0x00007FFEF76E5FE7 (Unity) BatchRenderer::RenderBatch