Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Package Manager window (Window > Package Management > Package Manager)
- Select the "AI Navigation" package
- Open the Samples tab
- Import the "Build And Connect NavMesh Surfaces" sample
- Open the Assets/Samples/AI Navigation/2.0.12/Build And Connect NavMesh Surfaces/Scenes/1_multiple_agent_sizes.unity" Scene
- Enter Play Mode
- Try clicking around the Game View
- Exit Play Mode
- Observe the Console window
Actual results: The sample does not work and throws “InvalidOperationException”, “Curl error3”, “CrashReporter”, and “NullReferenceException” errors
Expected results: No errors are thrown and the samples work as intended
Reproducible with versions: 2023.1.0a3, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5
Tested on (OS): MacOS Silicon Tahoe 26.3