How to reproduce:
1. Open the attached “IN-145763” project
2. Open the scene “SampleScene”
3. In the Project window, select the “MySpriteAsset” asset (Assets -> "MySpriteAsset")
4. In the Inspector window, expand the “Sprite Glyph Table”
5. At the bottom of “Sprite Glyph Table” increase the “SF.” value
6. Observe the Scene view
Actual result: Changes to the “SF.” value are ignored on Label with Text Generator Type set to “Advanced”
Expected result: Changes to the “SF.” value are not ignored, and the scale changes the same way as when the Text Generator Type is “Standard”
Reproducible with: 6000.3.0a5 (36d7e9fd6645), 6000.3.18f1, 6000.5.1f1, 6000.6.0b1, 6000.7.0a1
Could not test with: 6000.0.78f1, 6000.3.0a4 (SpriteAssets not supported by Advanced Text Generator)
Reproducible on: Windows 11
Not reproducible on: No other environment tested