How to reproduce:
1. Create a new URP project
2. Leave the project opened for a while
3. Disconnect the remote desktop connection
4. Observe the results
Expected results: No crash happens
Actual results: Crash happens
Reproducible with: 6000.3.18f1
Reproducible on: Windows 11 Pro with AMD GPU
Not reproducible on: No other environment tested
First lines of stacktrace:
0x00007FFA90E5FC84 (Unity) D3D12CopyCommandList::CopyBufferRegion
0x00007FFA90E5FCEA (Unity) D3D12UploadOperation::CopyBufferRegion
Notes:
- Parsec was used
- The crash happened twice on two different projects
- Can't reliably test the other versions due to inconsistency