Unity Issue Tracker - The wrong mesh is pasted when copying and pasting a Rig with bones and identical mesh layer names
Fixed
DANB-518
The wrong mesh is pasted when copying and pasting a Rig with bones and identical mesh layer names
Package: 2D Animation
Fixed
9.0.X
7.1.X
7.1.0
10.1.X
10.1.0
Won't Fix
8.0.X
6.0.X
Fixed for 2D Animation 9.1.0
How to reproduce:
1. Open the attached “RigCopyPasteBug.zip“ project
2. Select the “Model“ asset
3. Open the “Sprite Editor” and select the “Skinning Editor”
4. Press “Copy Rig“
5. Select the “Model copy“ and repeat step 3
6. Select “Paste Rig“ and Press “Paste“
Expected result: The Rig is pasted correctly
Actual result: Another “head“ mesh of the Sprite appears