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Unity 6000.4 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
Reproducible with: 6000.5.0a1, 6000.5.1f1, 6000.6.0a2 Not reproducible with: 6000.0.0f1, 6000.0.78f1, 6000.3.18f1, 6000.4.0a3, 6000.6.0a7, 6000.7.0a1 Fixed in: 6000.6.0a3
Reproducible on: Windows 11 Not reproducible on: No other environments tested
Note: Does not reproduce on D3D11
First few lines of the stack trace: 0x00007FFE3EC37341 (Unity) GfxDeviceD3D12Base::CreateGraphicsPipelineAsync 0x00007FFE3E7C60CA (Unity) GfxDeviceWorker::RunCommand 0x00007FFE3E7D499C (Unity) GfxDeviceWorker::RunExt 0x00007FFE3E7D4ACF (Unity) GfxDeviceWorker::RunGfxDeviceWorker 0x00007FFE3F5090DC (Unity) Thread::RunThreadWrapper
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