How to reproduce:
1. Open the attached “IN-146540_GPURD” project
2. Open the “SampleScene” scene
3. Make sure that the GPU Resident Drawer is enabled
4. In the Hierarchy window, make sure that the “DisabledParent_A” GameObject is inactive and that the “RenderingChild_B” GameObject is active
5. Enter Play mode
6. Press the Space Bar on your keyboard
7. Observe the Game view
Actual result: The “RenderingChild_B” GameObject is visually grayed out in the Hierarchy window but is visible in the Scene and Game views
Expected result: The “RenderingChild_B” GameObject is inactive and isn’t visible in both the Scene and Game views
Reproducible with: 6000.0.0f1, 6000.0.78f1, 6000.3.19f1, 6000.5.2f1, 6000.6.0b2, 6000.7.0a1
Reproducible on: macOS (M4) (26.5.1), Windows 11 (by user)
Not reproducible on: No other environments tested