Unity Issue Tracker - “Leak Detected : Persistent allocates 26 individual allocations” error appears after installing the “Netcode for Entities” package and entering Play Mode
Fixed
ECSB-354
“Leak Detected : Persistent allocates 26 individual allocations” error appears after installing the “Netcode for Entities” package and entering Play Mode
Package: Unity Netcode
Fixed
1.0.X
Fixed in: Entities 1.0.11 (2022.2.15f1 and above)
How to reproduce:
1. Open the user’s attached “Default Project Name.zip” project
2. Enter Play Mode and observe the Console window
Expected result: No errors
Actual result: “Leak Detected : Persistent allocates (number) individual allocations” error appears
Reproducible with: 1.0.8 (2022.2.15f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a16)
Not reproducible with: 0.51.1-preview.21 (2020.3.48f1, 2021.3.26f1)
Could not test: 1.0.0-pre.65 (2022.2.15f1) (known issue)
Reproduced on: macOS 13.2.1 (Intel)
Note: reproducible in a new project when adding the “Netcode For Entities” package and entering Play mode
Prioritise and Follow this issue
Have a workaround or additional info about this issue?