Unity Issue Tracker - ArgumentException is constantly thrown when opening the Entities Hierarchy window and having a GameObject with more than 64 symbols in the name
Closed
ECSB-115
ArgumentException is constantly thrown when opening the Entities Hierarchy window and having a GameObject with more than 64 symbols in the name
Package: Entity Component System (ECS)
DOTS 1.0
Won't Fix
1.0.X
1.0.0 onwards
Fixed and released in 1.0.0-pre.15
How to reproduce:
1. Open the user’s attached “Repro” project
2. Open the “SampleScene” Scene
3. Open the “Window → Entities → Hierarchy” window from the menu
Expected result: No error is thrown
Actual result: “ArgumentException: FixedString64Bytes: Truncation while copying "NAME" is thrown in the Console log, where NAME is the failing GameObject’s name
Reproducible with: 1.0.0-exp.8 (2022.2.0b11)
Not reproducible with: 0.50.0-preview.2 (2020.3.40f1), 0.51.1-preview.21 (2021.3.12f1)
Couldn’t test with: 2022.1.20f1, 2023.1.0a15 (DOTS isn’t supported)
Reproduced on: macOS 12.5 (Intel)
Note: In 0.51.1 and below, follow the “Window → DOTS → Hierarchy” path in the menu to open the Entities Hierarchy window
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