Steps to reproduce:
1. Create new Unity project
2. Select InputSystem_Actions.inputactions Asset in Project window
3. In Inspector window add checkmark on “Generate C# Class”
4. Press “Apply”
5. Observe Console window
Actual results: Errors are thrown in the Console window: “UnityException: Calls to "AssetDatabase.ImportAsset" are restricted during asset importing. Please make sure this function is not called from ScriptedImporters or PostProcessors, as it is a source of non-determinism.”
Expected results: No errors are thrown in the Console window
Reproducible with versions: 1.15.0 (6000.4.0a2 (79bd4f638ac0), 6000.4.0a4. 6000.5.0a1)
Not reproducible with versions: 1.15.0 (6000.3.0a6 (6966ed4b28e1), 6000.3.0b10, 6000.4.0a1 (b27b8eafe426))
Tested on (OS): macOS Silicon Tahoe 26.0 (M1)