Unity Issue Tracker - "NullReferenceException" errors are thrown when UnityObjectRef does not prevent asset from being garbage collected
Fixed
ECSB-1141
"NullReferenceException" errors are thrown when UnityObjectRef does not prevent asset from being garbage collected
Package: Entity Component System (ECS)
Won't Fix
1.2.X
This will be fixed in the next 1.3.0 release - not in 1.2.X release.
Reproduction steps:
1. Open the attached “MissingAsset.zip” project
2. Open the “SampleScene” scene
3. Ensure that the “NewSubScene” in the Hierarchy is opened (the checkbox next to it is checked)
4. From the top menu click on Test > GC assets
5. Observe the Console
Expected result: No errors are thrown
Actual result: “NullReferenceException: Object reference not set to an instance of an object” errors are constantly thrown
Reproducible with: 1.2.1, 1.2.3 (2022.3.33f1, 6000.0.6f1)
Could not test with: 0.51.1-preview.21 (2021.3.39f1) (Could not resolve the Console errors)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Note: In the 2022.3.33f1 version the errors appear when hovering over the Scene or Game view
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