How to reproduce:
1. Import the "Dragon Crashers" sample into Unity
2. Open the "Scene_Prefabs_Lineup" scene
3. In the Hierarchy, under the "Characters" select any GameObject and open it in the Animator window
4. Select any Transition between states
5. In the Preview tab in the Inspector toggle the "2D" button to switch to the 3D preview mode
6. Observe the Camera position in the Preview
7. Unfocus the Transition and select it again
8. Observe the Camera position in the Preview
Expected results: The Camera in the Preview is positioned as it was positioned before focusing the Transition
Actual results: The Camera is positioned differently than it was before unfocusing the Transition
Reproducible with: 2021.3.40f1, 2022.3.36f1, 6000.0.9f1
Reproducible on: macOS Sonoma 14.5 (Apple Silicon)
Not reproducible on: No other environment tested