Unity Issue Tracker - Light Probe is incorrectly generated when Lighmapper is set to Progressive GPU
Closed
UUM-8789
Light Probe is incorrectly generated when Lighmapper is set to Progressive GPU
Unity: Progressive Lightmapper
Won't Fix
2023.1.X
2022.2.X
2022.1.X
2021.3.X
Support for 2022.1 has ended.
How to reproduce:
1. Open the attached project “Lightprobe”
2. Open the scene “st_02_00“
3. In the Lighting window change the Lightmapper field to Progressive CPU and Generate Lighting
4. Change the Lightmapper field to Progressive GPU (Preview) and Generate Lighting
5. Observe the result
Expected result: The Light Probe is generated the same way (The Sphere is in the shadows, so it should be dark)
Actual result: The Light Probe is generated incorrectly using Progressive GPU (Preview)
Reproduced with: 2021.3.6f1, 2022.1.5f1, 2022.2.0b1, 2023.1.0a1
Could not test with: 2019.4.38f1, 2020.3.36f1 (Compilation errors)
Reproduced on: Windows 11 Pro
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