"Baking entity that doesn't exist" error is thrown when undoing a deletion of a GameObject that is referencing a prefab and is located in a Sub Scene
Package: Entity Component System (ECS)
Fixed
1.1.X
Won't Fix
1.0.X
Version no longer gets updates
How to reproduce:
1. Open the “IN-56444_repro“ project
2. Open the “SampleScene“
3. In the Hierarchy window, check the checkbox on the “AuthoringSubScene“
4. Delete the “AuthoringGameObject“
5. Press “Crtl-Z“ and observe the Console
Expected result: No errors are seen
Actual result: Errors are seen