IMGUIContainer cannot be used in a runtime panel.
UnityEngine.UIElements.Panel:Repaint ()
Unity.UIToolkit.Editor.PanelElement:FrameUpdate ()
Unity.UIToolkit.Editor.VisualElementEditingStage:RequestRefresh ()
Unity.UIToolkit.Editor.MenuUtility:ExecuteAdd (Unity.UIToolkit.Editor.VisualElementEditingStage,System.Type,UnityEngine.UIElements.VisualElementAsset)
Unity.UIToolkit.Editor.MenuUtility:EnterStageAndAdd (Unity.UIToolkit.Editor.VisualTreeAssetEditingContext,System.Type,UnityEngine.UIElements.VisualElementAsset)
Unity.UIToolkit.Editor.MenuUtility:AddInAppropriatePanelRendererComponent (UnityEngine.GameObject,System.Type,bool)
Unity.UIToolkit.Editor.MenuUtility:AddElement (System.Type,bool,bool)
Unity.UIToolkit.Editor.MenuUtility:AddElementAsSibling (System.Type)
Unity.UIToolkit.Editor.UIElementsProvider:AddElementToVisualTreeAsset (UnityEditor.Search.SearchItem)
UnityEditor.Search.HierarchySearchItemHandler:Unity.Hierarchy.IHierarchyEditorNodeTypeHandler.OnDoubleClick (Unity.Hierarchy.HierarchyView,Unity.Hierarchy.HierarchyNode modreq(System.Runtime.InteropServices.InAttribute)&)
Unity.Hierarchy.HierarchyView:OnClickEvent (UnityEngine.UIElements.ClickEvent)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)