Steps to reproduce:
1. Create new Unity project
2. Open Package Manager
3. Import 2D packages pack (2D features)
4. Import 2D Pixel Perfect Sample
5. In Project window create Custom Rule Tile Script (Right-click > Create > 2D > Tiles > Custom Rule Tile Script)
6. Observe the Console window
Actual results: “Assets/NewCustomRuleTile.cs(10,29): error CS0433: The type 'RuleTile' exists in both 'Unity.2D.PixelPerfect.Samples, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’” error is thrown after creating Custom Rule Tile Script
Expected results: No errors are thrown in the Console
Reproducible with versions: 5.0.3 (6000.0.55f1), 5.1.0 (6000.1.15f1, 6000.2.0f1, 6000.3.0a4)
Tested on (OS): macOS Silicon, Sequoia 15.5