Unity Issue Tracker - "InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup in World" is thrown when appending Systems to the PlayerLoop and it breaks the System's Editor window
Fixed
ECSB-1519
"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup in World" is thrown when appending Systems to the PlayerLoop and it breaks the System's Editor window
Package: Entity Component System (ECS)
Fixed
1.3.X
Won't Fix
1.2.X
This was fixed in 1.3.14
No further patch releases are planned for Entities 1.2.x
How to reproduce:
1. Open the attached project "CustomTopLevelSystemGroup.zip"
2. Open Assets/Scripts/ApplicationBootstrap.cs
3. Change "#define EXAMPLE_A" to "#define EXAMPLE_B" on line 1
4. Open Window>Entities>Systems in the Editor
5. Enter Play Mode
Expected results: No errors are thrown
Actual results: "InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup in World" is thrown