Unity Issue Tracker - Additional Entities bundles aren't created when using a Volume component inside a subscene
Closed
ECSB-107
Additional Entities bundles aren't created when using a Volume component inside a subscene
Package: Entity Component System (ECS)
Windows
Won't Fix
0.51.X
0.50.X
We are focusing on resolving issues in 1.0 pre-release.
How to reproduce:
1. Open the user-attached project
2. Select the “TestSceneBuild” Build Configuration asset (Assets folder)
3. Press the “Build and Run” button in the Inspector window
4. Wait for the build to finish and navigate to “IN-16071\Builds\TestSceneBuild\Histera_Data\StreamingAssets\EntityScenes” folder
Expected result: 4 .bundle files are created
Actual result: 3 .bundle files are created
Reproducible with: 0.50.1-preview.2 (2020.3.40f1), 0.51.1-preview.21 (2021.3.11f1)
Couldn’t test with: 0.17.0-preview.42 (downgrading impossible, resets to 0.50.1-preview.2)
Reproduced on: Windows 10 Pro
Not reproducible on: macOS Monterey 12.6 (Intel)
Workaround: Remove the “Global Volume” GameObject from the “SubScene1” Scene
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Have a workaround or additional info about this issue?