Reproduction steps:
1. Open the attached project “TouchProject”
2. Build and Run on Android
3. Touch the button on the screen
Expected result: The button colour turns red
Actual result: The button colour remains white (i.e. The touch input isn’t recognised)
Reproducible with: 1.3.0, 1.5.1, 1.7.0, 1.8.1 (2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12)
Reproducible with these devices:
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9.0.0
VLNQA00132 - Xiaomi Mi 5s (MI 5s), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 6.0.1
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512,
Testing environment: macOS(Intel) 14.0 Sonoma, Windows 11 23H2, Windows 10 Pro 22H2
Notes:
1. Changing the Input System from the New to the Old or Both doesn’t fix the issue
- TomasD: Changing to Old Input fixes the issue:2. Not Reproducible on Standalone Player or The Editor
- Chance Input Handling to Input manager
- On EventSystem remove Input System component and Add Standalone Input Module instead
- TomasD: Workaround:
- After launching the app
- Run scrcpy (https://github.com/Genymobile/scrcpy/releases) on PC
- Android screen will be shown on PC
- Tap with Mouse on Button it will get clicked
- Tap on Android device screen on the button, tapping starts to work.
- Probably something's incorrect with Input System UI module.