Unity Issue Tracker - "EntityComponentStore.AssertCanAddComponent" tests the wrong archetype when adding "ChunkComponents"
Fixed
ECSB-1544
"EntityComponentStore.AssertCanAddComponent" tests the wrong archetype when adding "ChunkComponents"
Package: Entity Component System (ECS)
Won't Fix
1.3.X
1.2.X
This was fixed in 1.4.0-exp.2.
Reproduction steps:
1. Open the attached “IN-93100” project
2. Open the “Scenes/SampleScene” Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: No errors are printed
Actual result: “InvalidOperationException: Entity archetype component data is too large. Previous archetype size per instance 10304 bytes. Attempting to add component 'LargeComponentForChunk' with size 10240 bytes. Maximum chunk size 16320.” exception is thrown