Reproduction steps:
1. Open the attached project “PhysicsBugRepro”
2. Open the “Assets/Scenes/SampleScene” Scene
3. In the Hierarchy window, enable the “Physics” SubScene
4. Select the “Physics” > “Cube” GameObject
5. In the Inspector window “Physics Shape” component, change the “Shape Type” field to “Convex Hull” or “Mesh”
6. Inspect the Console window
Expected result: There are no messages in the Console window
Actual result: The “InvalidOperationException” Error is being thrown repeatedly while the “Shape Type” is set to “Convex Hull” or “Mesh”
Reproducible with: 1.0.8 (2022.3.12f1), 1.1.0-exp.1 (2022.3.12f1)
Reproducible on: macOS 13.5.2
Not reproducible on: No other environment tested