Reproduction steps:
1. Open the attached “repro_IN-95039“ project
2. Open the “Assets/Main.unity“ Scene
3. In the Editor overlay, press the “Active Multiplayer Role used in Editor“ button and select “Server“
4. Enter the Play Mode
5. In the Hierarchy, delete the “Parent → Bazooka(Clone)“ GameObject
6. Observe the crash
Reproducible with: 6000.0.42f1, 6000.1.0b10, 6000.2.0a6
Couldn’t test with: 2022.3.60f1 - “Dedicated Server” package is not available in this Editor version (available only since 2023.1.0a1)
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
First few lines of the stack trace:
0x00007FFC11C7A70B (Unity) Transform::RemoveFromParent
0x00007FFC11AA4152 (Unity) DestroyObjectHighLevel_Internal
0x00007FFC130A32DA (Unity) DestroyObjectUndoable_Internal
0x00007FFC12A0E9E7 (Unity) DeleteGameObjectSelection
0x00007FFC1150F840 (Unity) Unsupported_CUSTOM_DeleteGameObjectSelection