Steps to reproduce:
- Create and open a new project
- Create a few GameObjects in the Hierarchy
- Select some of the GameObjects in the Hierarchy
- Click the Visibility button of an unselected GameObject
- Observe the Hierarchy
Actual results: All selected and the one unselected GameObjects have their visibilities toggled
Expected results: Only the clicked GameObject's visibility is toggled
Reproducible with versions: 6000.5.0a6, 6000.5.2f1, 6000.6.0b2, 6000.7.0a1
Not reproducible with versions: 6000.5.0a5
Can’t test with versions: 6000.0.78f1 (missing new Hierarchy)
Tested on (OS): Windows 11 Pro (25H2)
Notes:
- Only reproduced in the new Hierarchy