How to reproduce:
1. Open the attached “IN-145641” project
2. Open the “OfflineGame“ scene then quickly open the “MainMenu“ scene
3. Observe the crash
Reproducible with: 6000.3.3f1, 6000.3.10f1
Not reproducible with: 6000.0.78f1, 6000.3.2f1, 6000.3.19f1, 6000.5.2f1, 6000.6.0b2, 6000.7.0a1
Fixed in: 6000.3.11f1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Note: The project should be re-extracted for each test
First few lines of the stack trace:
0x00007FFAE237B692 (Unity) TypeTreeQueries::IsStreamedBinaryCompatible
0x00007FFAE236D72E (Unity) SerializedFile::SerializedType::CompareAgainstNewType
0x00007FFAE2383334 (Unity) SerializedFile::ReadObject
0x00007FFAE2380F7B (Unity) PersistentManager::ReadAndActivateObjectThreaded
0x00007FFAE2383AFB (Unity) PersistentManager::ReadObjectThreaded
0x00007FFAE2382FD9 (Unity) PersistentManager::ReadObject