How to reproduce:
- Open the attached “IN-143924_cancel_crash” project
- Open the “TeamTag” scene
- Open the “Map Exporter Repro” window (Tools > GT Repro > Map Exporter)
- Click to “Create Repro Map Asset”
- Click to “Export Map”
- Press “Cancel” while scripts are being compiled
- Observe the crash
Reproducible with: 6000.0.0f1, 6000.0.78f1, 6000.3.19f1, 6000.5.2f1, 6000.6.0b2, 6000.7.0a1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of the stack trace:
0x00007FFC3C6079DA (KERNELBASE) RaiseException
0x00007FFB59D6DE23 (Unity) CxxThrowException
0x00007FFB57BC7BFB (Unity) ProgressScope::ThrowOnCancel
0x00007FFB578FB57F (Unity) DoBuildPlayer_PreBuildCleanupAndRecompile
0x00007FFB5790A45C (Unity) RecompileBeforeBundleBuild