How to reproduce:
- Launch the attached “IN-143920” project
- Observe the crash
Reproducible with: 6000.0.0f1, 6000.0.78f1, 6000.3.19f1, 6000.5.0a9
Not reproducible with: 6000.5.2f1, 6000.6.0b2 (de66c00feac7), 6000.7.0a1
Fixed in: 6000.5.0b1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: The crash is only reproducible when launching the project for the first time after unzipping
First few lines of the stack trace:
0x00007FFB2A4937A5 (Unity) block_locate_free
0x00007FFB2A493F22 (Unity) tlsf_memalign
0x00007FFB2B232900 (Unity) DynamicHeapAllocator::Allocate
0x00007FFB2B231F3D (Unity) DualThreadAllocator<DynamicHeapAllocator>::Allocate
0x00007FFB2B232F50 (Unity) MemoryManager::Allocate