How to reproduce:
1. Open the attached "IN-147484_BugProject.zip" project
2. Open the "SampleScene"
3. Observe the two cubes in the Game view (one transparent, one opaque)
4. Build the project
5. Run the built Player
6. Observe the two cubes in Player
Actual result: The transparent cube is not rendered
Expected result: The transparent cube is rendered as in Game view
Reproducible with: 6000.0.0f1, 6000.0.79f1, 6000.3.19f1, 6000.5.3f1, 6000.6.0b3, 6000.7.0a2
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- The issue does not reproduce if DirectX11 is selected as the Graphics API
- The issue only reproduces if "Main Light" is disabled in the used Render Pipeline Asset and "Screen Space Shadows" are enabled in its Renderer