Steps to reproduce:
- Open the attached “IN-147133” project
- Open Scenes > Sample Scene
- Enter Play Mode
- Use the mouse to move the cursor through the Game View
- Switch to a pen and do the same
- Switch back to the mouse
- Observe the position text in the Game View
Actual result: Mouse position values update only within a limited area of the Game View; outside it, they stop updating or retain old values
Expected result: Mouse position values update correctly across the entire Game View
Reproducible with: 1.8.2 (6000.0.0f1), 1.19.0 (6000.6.0b3, 6000.7.0a2)
Could not test with: 1.19.0 (6000.0.79f1, 6000.3.19f1, 6000.5.3f1) (Because of [Internal link])
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
-Alt-tabbing/refocusing on the game fixes the issue
-Input Debugger shows the full mouse position values
-Not reproducible with the old Input System