How to reproduce:
1. Open the attached “IN-147623.zip” Project
2. Build and Run on VisionOS
3. Press the “Hide” Buttons for all of the Visuals in the Player
4. Physically move around the space while observing the two GameObjects on the right
Actual result: Visible Distortion effects are present on both GameObjects
Expected result: No distortion
Reproducible with: 2.4.3 (6000.0.79f1), 3.1.5 (6000.3.19f1, 6000.4.12f1, 6000.5.3f1, 6000.6.0b3, 6000.7.0a2)
Testing environment: Apple Vision Pro 26.5, macOS 26.5.2 M3 Pro
Notes:
- The Distortion effect appears to be linked the “Primary Ray Interactor” GameObject, Distortion effect is smaller in 6.0
- Not Reproducible in Editor
- Reporter noted that the issue behaves differently on different M# chipset AVP devices, CQA only has access to M2 AVP device