Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Visual Element in the Hierarchy (UI Toolkit > Standard Elements > Visual Element)
- Click the burger button next to any of the properties in the Inspector window and select "Add Binding"
- Click the "Add Binding" button
- Click the same burger button and select "Edit Binding"
- Repeat step 5 but select "Delete Binding" while the Edit Binding window is opened
- Interact with the Edit Binding window (click dropdowns, edit settings)
- Observe the Console window
Actual results: “ObjectDisposedException” errors are thrown
Expected results: No errors are thrown
Reproducible with versions: 6000.6.0b4, 6000.7.0a2
Can’t test with versions: 6000.0.79f1, 6000.3.20f1, 6000.5.4f1 (due to no feature)
Tested on (OS): MacOS Silicon Tahoe 26.5.1