Copyright © 2026 Unity Technologies
Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. Install AI package
3. Import provided image “cat1.jpg” to the project
4. Right-click in Project window > Create > 3D Generate 3D Object
5. Install gITFast suggested in New Mesh window
6. While Tripo P1 model is selected, add “Cat1.jpg” to Image Reference and press Generate
7. When object is generated, select Retopology
8. In Model Reference, select recently generated object “New Mesh”
9. Press “Retopologize”
10. Wait Editor to generate the object
Actual results: Editor crash
Expected results: Editor doesn’t crash
Reproducible with versions: 2.14.0-pre.1 (6000.7.0a2)
Not reproducible with versions: 6000.6.0b4
Tested on (OS): macOS Tahoe 26.5.1 (M1)
Notes:
First lines of the stacktrace:
#0 mono_dump_native_crash_info [libmonobdwgc-2.0.dylib]
#1 mono_handle_native_crash [libmonobdwgc-2.0.dylib]
#2 mono_sigsegv_signal_handler_debug [libmonobdwgc-2.0.dylib]
#3 _sigtramp [libsystem_platform.dylib]
#4 81d4349bbc49408c1d2f4889f8de4ccd [BurstCache/JIT/48b34bca...bundle]
#5 ExecuteJob(ManagedJobData*, ...)
#6 ExecuteJobCopyData(ManagedJobData*, ...)
#7 ujob_execute_job(...)
#8 lane_guts(...)
#9 worker_thread_routine(void*)
#10 Thread::RunThreadWrapper(void*)
#11 _pthread_start
#12 thread_start
Issues you vote on will appear here