Steps to reproduce:
- Create a new 3D URP project
- Install the "com.unity.multiplayer.tools" package
- In the Scene view, find the "Network Visualization" overlay
- Drag and dock it at the top of Scene view overlays
- Click on the arrow to open its properties
- Collapse the "Shading" foldout
- Expand the "Shading" foldout
- Observe the foldout
Actual results: "Shading" foldout does not expand
Expected results: "Shading" foldout expands
Reproducible with versions: 2.2.9 (6000.3.20f1, 6000.5.5f1, 6000.6.0b4, 6000.7.0b3)
Tested on (OS): Windows 11
Notes:
- Foldout expands again automatically after reopening the overlay