Steps to reproduce:
- Download attached project and open in Unity.
- Under the Project Settings >> Graphics >> make sure the Strip Runtime Debug Shaders checkbox is disabled.
- Under the Project Settings >> Player >> Other Settings >> make sure the Managed Code Variant is set to Debug.
- In the Build Profiles, make sure the Development Build checkbox is enabled.
- Build and Run project on a device.
- Press LCtrl + Delete (on mac) to enable the Rendering Debugger overlay.
Observe: The Rendering Debugger overlay is not appearing.
Actual results: Rendering Debugger overlay is not displayed.
Expected results: Rendering Debugger overlay should appear on WebGL build.
Reproducible with versions: 6000.6.0b3, 6000.7.0a4
Not reproducible with versions: 6000.4.12f1, 6000.5.4f1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS Tahoe: 26.1