Unity Issue Tracker - Multiplayer Play Mode is showing the Player as Active when the Player was force shutdown and “No” is selected on the restart Player popup
Closed
UUM-144955
Multiplayer Play Mode is showing the Player as Active when the Player was force shutdown and “No” is selected on the restart Player popup
Unity: Multiplayer Play Mode
Won't Fix
6.7.X
6.6.X
6.5.X
6.4.X
6.3.X
6.0.X
Closing this issue until confirmed that it happens consistently on MAC.
Steps to reproduce:
Create a new Unity project using the Universal 3D template
Open the Multiplayer Center window (Window > Multiplayer > Multiplayer Center)
Select the "Casual co-op" genre and click the "Select" button
Click the "Install" button
Click the "Import" button
Open the Multiplayer Play Mode window (Window > Multiplayer > Play Mode)
Dock the Multiplayer Play Mode window
Change Play Mode to "Default"
Enable any Player in the Multiplayer Play Mode window
Force shutdown on the activated Player
Select "No" on the restart popup
Observe the Multiplayer Play Mode window
Actual results: The Player is still shown as enabled and Active
Expected results: The Player is not enabled and not Active
Reproducible with versions: 6000.0.77f1, 6000.3.18f1, 6000.4.12f1, 6000.5.1f1, 6000.6.0a7
Can’t test with versions: 6000.0.0f1 (due to no feature)
Tested on (OS): MacOS Silicon Tahoe 26.3
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Have a workaround or additional info about this issue?