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Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. Open Window > Package Manager
3. Find and install the Visual Effect Graph package
4. Open the VFX Graph Template window (via Create > Visual Effects > Visual Effect Graph)
5. Create Pivot Advanced VFX Asset
6. Once created, observe the Console window
Actual results: Warnings are thrown in the Console window
Expected results: No warnings are thrown in the Console window
Reproducible with versions: 6000.6.0a6, 6000.6.0b5, 6000.7.0a3
Not reproducible with versions: 6000.5.4f1, 6000.6.0a5
Tested on (OS): macOS Tahoe 26.5.1 (M1)
Serialized reference type mismatch: field 'm_Parent' expects 'VFXModel' but the stored reference is a 'MonoBehaviour'. The reference is treated as null (and serialized as null in player builds). Re-assign the field in the Inspector to fix it. Serialized reference type mismatch: field 'm_Owner' expects 'VFXModel' but the stored reference is a 'MonoBehaviour'. The reference is treated as null (and serialized as null in player builds). Re-assign the field in the Inspector to fix it. Remove 1 linked context(s) that could not be deserialized from Update Particle of type UnityEditor.VFX.VFXBasicUpdate Remove 1 linked context(s) that could not be deserialized from Initialize Particle of type UnityEditor.VFX.VFXBasicInitialize Remove 1 child(ren) that couldnt be deserialized from of type UnityEditor.VFX.VFXGraph Remove 1 owners that couldnt be deserialized from of type UnityEditor.VFX.VFXDataParticle Assets/Samples/Visual Effect Graph/17.6.0/Learning Templates/VFX/CollisionSimple.vfx - The source graph was out of date and has been upgraded before compilation - Save the graph to store the changes in the source asset
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