Steps to reproduce:
- Download attached project and open in Unity.
- Under the Project Settings >> Player >> Other Settings >> make sure the Managed Code Variant is set to Debug.
- In the Build Profiles, make sure the Development Build checkbox is enabled.
- In the Build Profiles, make sure the Autoconnect Profiler checbox is enabled.
- Build and Run project on a device.
- Open the Render Graph Viewer >> Window >> Analysis >> Render Graph Viewer.
Observe: Autocconect Player is connected, but the Render Graph Window is not displaying any data.
Actual results: Autocconect Player is connected, but the Render Graph Window is not displaying any data.
Expected results: Autoconnect player is connected, Render Graph Viewer data is received from the Player.
Reproducible with versions: 6000.6.0b3, 6000.7.0a4
Not reproducible with versions: 6000.5.4f1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS Tahoe: 26.1