How to reproduce:
1. Open the attached “IN-147907” Project
2. Open the AudioTestScene
3. Enter Play Mode
4. Press the Load button
5. Press the Print button
6. Press the Reset button
7. Press the Print button again
8. Observe the Console
Actual Result: After AudioSettings.Reset(), a UnityWebRequest-loaded AudioClip reports loadState as Loaded even though frequency and samples are both 0
Expected Result: LoadState reports Unloaded, consistent with frequency: 0 and samples: 0
Reproducible with: 6000.0.0f1, 6000.0.79f1, 6000.3.20f1, 6000.5.4f1, 6000.6.0b4, 6000.7.0a2
Reproducible on: macOS 26.5 (M1)
Not reproducible on: No other environments tested