Reproduction steps:
1. Open the attached project “CrashProj“ (optionally disable “_CustomAvatar“ in the hierarchy window to prevent unrelated crashes)
2. Open Standalone Profiler (Window > Analysis > Profiler (Standalone Process))
Expected result: Standalone Profiler is opened
Actual result: Standalone Profiler crashes
Reproducible with: 2022.2.0f1, 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8
Cannot test with: 2022.1.0a1, 2022.2.0b16 (crashes instantly when opening)
Reproducible with Windows 11
Not reproducible with: No other environment tested
Notes:
The project has a high chance of crashing every time the scene view is updated (for example, if the mouse is hovered over the scene view) if the “_CustomAvatar“ GameObject is active in the scene. ([Internal link])
Removing the library folder seems to stop the crash from reproducing
Reextract the project for every version, as upgrading/downgrading affects reproduction
First few lines of stack trace: